EXECUTIVE SUMMARY
Skilled C++/C# developer with over 1 year of experience integrating code and Blueprints. Successfully created and optimized 5+ cross-platform applications, improving efficiency by 70% using tools like Unreal Engine 5, Unity, Photoshop, and Blender
SKILLS
Game Engines: Unreal Engine 5, Unity Engine
Programming Languages: C++, C#
Technologies: Augmented Reality (AR), Virtual Reality (VR)
Tools: Visual Studio, Blender, Photoshop
Soft Skills: Rapid Prototyping, Artificial Intelligence, Time Management, Problem-Solving, Attention to Detail
PRODUCTION EXPERIENCE
XR Unreal Gameplay Programmer / Technical Artist
Project-Terry
Full Sail (AR/VR Labs) – Winter Park, FL
March 2024 – June 2024
Designed intricate firearm mechanics in Unreal Engine 5.3 for Meta Quest 3, integrating animations, dynamic audio, and realistic recoil, leading to a 100% increase in user satisfaction.
Developed a high-fidelity AR experience with custom scripts for precise firearm handling, boosting user engagement by 60%.
Enhanced suppressor functionality by modulating sound and visual effects, improving weapon interaction authenticity by 70%.
XR Unity Game Engineer / UI Designer
Project-Puppy
Full Sail (AR/VR Labs) – Winter Park, FL
December 2023 – February 2024
Created a comprehensive player UI system for stimulation visualization applications on Meta Quest 3, improving user interaction by 40%.
Developed gameplay with Unity Engine and C#, optimizing performance by 40% and creating reusable game mechanic templates to speed up development cycles by 50%.
Designed immersive 3D models with intuitive UI/UX, increasing user engagement by 50%.
Founder
PTK-Games – Hyderabad, IN
June 2022 – September 2023
Published 5 hyper-casual games on Google Play, achieving successful market entry while improving game performance on Samsung devices by 65%.
Developed clear collision systems and immersive audio, reducing user-reported issues by 30% and cutting load times from one minute to 30 seconds, resulting in a 50% performance boost.
Leveraged Unity Engine and advanced programming techniques to ensure scalable gameplay, further optimizing load times from 2 minutes to 55 seconds.
EDUCATION
Master of Science (MS), Game Design
Full Sail University – Winter Park, FL
Project-based learning degree focusing on design, development, and project management in studio settings.
Completed capstone projects integrating game design methodologies.
Bachelor of Fine Arts (BFA), Animation and Gaming
Digiquest Academy – Hyderabad, IN
Relevant Coursework: Game Development (Unity/Unreal), Software Engineering, Pre/Postproduction, Storyboarding, Concept Art, Algorithms.
Minors in Mathematics and Physics.